Fallout 76 Locked and Loaded Update: Patch Size, CAMP Loadout and More

Result 76The beaky closed and loaded update is available right now, with several options for character creation and CAMP locations, a new Daily Ops mission type, and other quality-of-life upgrades to swap players that seem like the game Enjoyed in test server.

The full patch notes call the new Special Loadout, available at levels 25 and later, and the “second home” feature that allows players to create and maintain a separate cAMP, in a different location, a loadout slot Kept in reserve like. Small but no less useful features include an objective support option in the Settings menu, as well as a batch crafting slider for those who spend a lot of time on worksheets.

Since early February many of the locked and loaded updates have been improved on public test servers. The game’s premise has been to look forward to full deployment, but lapsed players will likely get a different game if they fall into it now, especially when it applies to things like improved user interface, and more interesting and varied daily ops , And even cleaning. Melee attack.

The size of the update is 11 and 22 GB on PC, via Steam and Bethesda.net, up to 58.6 and up to 65.7 GB for PlayStation 4 and Xbox One users.

Special loadouts (apparently closed and loaded “loaded parts”) can be placed with a punch card machine either at a player’s CAMP or at any railway station in the world. Characters can carry two lifts that quickly drop out of the world. Players have always had the ability to do things like mingle and pick-up or rob locks for their special perks for specific, temporary tasks; It only streamlines and speeds up that process.

CAMP slots (this must be the “locked” part) were avoided as a convenience for players who are best placed for a new CAMP site, but to get rid of it in their old home Did a lot of work. . Going forward, a CAMP slot menu item, in the top left of the map screen, will show that two construction players are now allowed. Just to be clear, however, stored CAMPs do not generate resources while they are idle.

Bethesda also notes that powering a vending machine at a camp site will no longer automatically add the vendor icon on the map to the CAMP site for others to see. Players can now choose whether that icon appears or not.

Daily Ops Major changes are taking place in another department. Decryption mode, which players have already tried on test servers, has players hunting down enemies carrying decryption codes, and using them to disable radio interceptor devices. With each interceptor handicapped, enemy strength increases, building up to the boss enemy and the last interceptor. Enemies, which now include Mole Minors, Mothman Cultists and Scords, may also have two of four new mutations to toughen the challenge.

A full list of additions, improvements and improvements is available from Bethesda. The next major updates will come quarterly, with summer “steel governance” campaign updates, changes to private worlds in the autumn (a feature of the Premium Fallout First Details), and longer, fully supported CAMP Pets (plus Alien) Invaders in winter).

Result 76 Currently available on Xbox Game Pass in all its forms – console, PC and cloud streaming. For customers, there is an economical way to try these changes. Campaign materials that include Westlanders and Steel Dawn are all included.

Be the first to comment

Leave a Reply

Your email address will not be published.


*