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Capcom finds itself in an interesting situation Monster Hunter Uday, Its new title for the Nintendo Switch. Is of 2018 Monster hunter world Was a major win, bringing the series to a Western audience that had grown accustomed to home consoles and PCs and became one of the company’s best games. But in doing so, it had to leave behind some of the biggest factors monster HunterJapanese Success: Portability and Local Multiplayer.
Ever since Capcom started work Monster hunter worldHowever, the switch has become a global hit, and on paper it looks like it should be an ideal system for the series. It is much more capable than the PSP and 3DS hardware that is built monster Hunter A social event in Japan, while providing you with the flexibility to get on or off your TV. She is there Growth Comes in.
“We feel that by releasing it on a portable console we’ve made it more accessible, much easier to pick up and play,” explains producer Ryozo Tsizimoto The Reporter Door. “It is also obviously easier to play with people in your immediate environment. So it is very suitable for playing at home with your family, and you can pick it up and play whenever you want – you can do some quits before you go to sleep. So yes, we think it might bring some people back [who didn’t play World] Because of how easy it is to use, how easy it is to lift. “
But the switch presents technical challenges Monster Hunter Uday in comparison with world, Which used more powerful PS4 and Xbox One hardware as a development baseline. East monster Hunter Games took place in small, numbered areas, separated by loading the screen world There were complex multilevel stages that you could basically see. Growth Manages to divide the difference – you will not mistake environmental complexity for this world
, But the graphical fidelity is impressive for the switch and there is no loading time once it is at a level.
“In the early stages of development, we were doing a lot of work around the idea of keeping the same map system from the old game,” says director Yasunori Echinose. “But during development, as we saw world Was doing, we basically got a request to open all the environments like this world. So it was not something we had planned from the beginning, but it is something that we are definitely happy that we did. ”
The stages have a lot more verticality than earlier games – Echinose says the title means “Rise” – and the ability to peek around the atmosphere with the new wirebugs or ride Canine Palamute’s back to fellow traversals. Provides further options. In fact, says Echinos, this is why Capcom forced the locations of the demons to be put on the map from the beginning of every quest, instead tracking them down from scratch. Growth, Finding out how to get monsters can be a challenge in itself.
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Still, I wondered if Capcom risked losing some of its fans who jumped on board world And one can expect a further technological leap forward. There may be an impact on the move to switch GrowthPopularity in the West?
“We’re not particularly concerned about that,” Tsijimoto says. “I mean, every time we make one monster Hunter Sports, we make sure this is a good, proper new monster Hunter sport. It is not that we invest less in our portable entries or something like that. it’s just that Monster Hunter Uday There is a game that only happens on a portable console, and so we have adapted it for that. But it doesn’t really change anything from the gameplay point of view – it’s still a lot monster Hunter, So fans will still enjoy it. ”
Also, as Tsizimoto confirmed at the end of our interview, Monster Hunter Uday Actually coming to PC, with Capcom targeting a release date sometime in early 2022. This should be a good option for anyone who is reluctant to give up. worldSmooth frame rate on modern hardware. If you are planning to play on the switch, however, there is just one month to go – Monster Hunter Uday Will be released worldwide on 26 March.
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