Amnesia: Reborn has a new ‘adventure mode’ with no monsters, new puzzles and more lights

If you like puzzles and awesome deserts, but are not dark and scary, Swedish studio Fractional has a new version of its game Amnesia: Reborn for you. A less stressful “adventure mode” is being added Rebirth Today through GOG, Steam and Epic Store. The PlayStation version of the game will get adventure mode in the coming weeks.

Amnesia: Rebirth, Released last year, the infamous horror sequel is Amnesia dark descent. Encounter with adventure mode RebirthSeveral monsters, as well as special effects, damaged the mental state of its protagonist Tasi. It also adds light to the game’s spookier levels, so players will not have to face ration matches or darkness. And Friction says that it’s adding bonus puzzles in Adventure mode, so while you can sneak in and spend less time, you’d theoretically be the more classic adventure game mechanic to make up for it.

Amnesia: Reborn Adventure Mode Comparison Shot, showing added light on a dark level

Friction game

As Amnesia: Reborn Creative leadership Fredrik Olsen described it as, “The game still has a very serious subject to it and sometimes makes the surroundings redundant, but the new mode seems a tad too much Indiana Jones

The type of adventure in places where it would be more than an otherwise scary experience. ”

Adventure mode is comparable Safe mode For his scary games of 2015 Som. But Safe Mode was a relatively simple mode that prevented demons from attacking players, Broaden appeal In a world where failure can be seriously frustrating. Like games Hadis And Celeste Adopted a similar system of promotion to players who want to enjoy the standard game at lower difficulty levels.

Adventure mode seems like a massive aesthetic change for a game that already helps players progress if they “died,” at a subtle narrative cost. The aim is to make the overall environment more acceptable, or as friction says, “eliminates the anxiety-inducing and very disturbing elements present in the original game.” It seems a bit much Assassin’s Creed Origins Scholastic mode, which pitted for museum-style touring – though friction is still focused on players Rebirth Original story.

Friction expresses ambivalence about giving Rebirth A “safe mode” before launch, Say The vice president Removing demons “will not make story-sense.” Adventure mode can surround that issue by rotating the entire world of the game – not just the parts that can kill you.

Be the first to comment

Leave a Reply

Your email address will not be published.


*